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android?

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Sorry but it's an RPGM game, and it's not easy to deploy on android. Plus, internet says that the result is also disappointing..Not worth.

Some kind of questlog would be nice.

Anyway, why can't I give that bloody hunter what he deserves?

I'll take note for my future games. This one is linear, that's it..

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Just beat the treant, so a little ways in.

Couple of notes:

Animation was a bit weird.
Please make it so you start in the Fight menu, not Fight or Escape menu.
And, just a personal preference, but it'd be nice to have visible enemies, not random encounters.

Edit: Got a bit further. Not a huge fan of the general plot, with the hunter and whatnot, but that's just a taste thing.

(1 edit) (+1)

Thanks for the review! That's my first game, and it's a bit of a rollercoaster. I believe I grew up as a developer while doing it, so I'm pretty confident that later gameplay is better. The hunter plot is just temporary. I agree about the animation, probably I'll put more frames with a smaller interval to make them smoother in my future games. I actually noticed that way too late. Anyway at this point, to make them more bearable, you can hold the action button(Z or Enter). Can't say nothing about the fight system, my next game will have a modern setting, so I'm not sure there's going to be a fight system at all. And for the future, I'll surely start using plugins and mods with RPGM so everything will be different.